World
Timeline
A run is 30 minutes long. Each minute has its own wave enemies (picked at even odds), and some bring a boss, a swarm of bats or a ring of daisies. Pick a zone to see what it swaps in when you walk into it.
How it gets harder
- Health: x(1 + minute x 0.06 + 0.2 for each minute past 5). The HP chip on each minute is that scale.
- The horde: at least the "alive" number on the field (times Curse), and a batch of more every few seconds.
- At most 300 enemies at once, on every device.
- A boss shows its warning 15 s before it comes.
Curse
- Enemy health and the "alive" number are multiplied by Curse.
- The batches come faster: their wait is divided by Curse.
- Enemies move faster by 50% of the Curse bonus.
Zone
1:00min 1
Boss
Giant Noob
Giant NoobHPx1.06Alive20Batch2 / 1.1s
5:00min 5
Boss
Scarecrow Lord
Scarecrow LordHPx1.3Alive60Batch4 / 0.7s
6:00min 6
HPx1.56Alive65Batch4 / 0.7s
7:00min 7
Boss
Pharaoh Noob
Pharaoh NoobHPx1.82Alive75Batch5 / 0.6s
8:00min 8
HPx2.08Alive85Batch5 / 0.6s
9:00min 9
Boss
Spider Queen
Spider QueenHPx2.34Alive90Batch5 / 0.6s
10:00min 10
Boss
Mega Bat
Mega BatHPx2.6Alive100Batch5 / 0.55s
12:00min 12
Boss
Mushroom King
Mushroom KingHPx3.12Alive120Batch6 / 0.5s
13:00min 13
Boss
Alpha Bloxwolf
Alpha BloxwolfHPx3.38Alive120Batch6 / 0.5s
14:00min 14
HPx3.64Alive130Batch7 / 0.5s
15:00min 15
Boss
Golem King
Golem KingHPx3.9Alive130Batch7 / 0.5s
16:00min 16
HPx4.16Alive140Batch7 / 0.45s
18:00min 18
HPx4.68Alive150Batch8 / 0.45s
20:00min 20
Boss
Blox Dragon
Blox DragonHPx5.2Alive170Batch8 / 0.4s
21:00min 21
HPx5.46Alive180Batch9 / 0.4s
22:00min 22
Boss
Hooded Warlock
Hooded WarlockHPx5.72Alive180Batch9 / 0.4s
24:00min 24
HPx6.24Alive200Batch10 / 0.35s
26:00min 26
HPx6.76Alive220Batch10 / 0.3s
28:00min 28
HPx7.28Alive240Batch12 / 0.3s
29:00min 29
HPx7.54Alive250Batch12 / 0.25s
































