
Combo
Blows marching at the nearest hero; 17 studs is where its smash puts the hammer's head, and the knight steps forward between blows.
- blows
- 3
- cooldown
- 5.4 s
- every
- 0.55 s
- max range
- 36 studs
- min range
- 10 studs
- radius
- 6.5 studs
- recover
- 0.5 s
- step
- 9 studs
- strike
- 17 studs
- warn
- 1 s
One hit at 18:00; ability damage grows 4% each minute after that.




