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Type a name: an enemy, a weapon, a hero, a zone…

Ban Hammer Knight
Boss

Ban Hammer Knight

18:0023:00
BossDrops a chest

A boss: it comes at 18:00, 23:00, in every zone the same.

Health14,00065,520 at 18:00
Speed28written 7, chases at boss speed
Touch damageNoneonly its abilities hurt (power 55)
XP350Red XP Gem
KnockbackImmune
Sizex3.4
Boss abilities

Abilities4

Its first ability 2.4 s after it appears, then 1.44 s between one ability ending and the next. It picks at random among the ones in range and ready.

Combo

Blows marching at the nearest hero; 17 studs is where its smash puts the hammer's head, and the knight steps forward between blows.

Damage33
blows
3
cooldown
5.4 s
every
0.55 s
max range
36 studs
min range
10 studs
radius
6.5 studs
recover
0.5 s
step
9 studs
strike
17 studs
warn
1 s

One hit at 18:00; ability damage grows 4% each minute after that.

Whirl

Spins chasing the nearest hero; 15 studs is where it holds the hammer's head, and the hammer comes round again while one stays in.

Damage19.25
cooldown
7.2 s
every
0.8 s
radius
15 studs
range
18 studs
recover
0.5 s
speed
9 studs / s
spin
2.4 s
turns
5
warn
1.1 s

One hit at 18:00; ability damage grows 4% each minute after that.

Boomerang

A golden hammer thrown round a loop through where the nearest hero stands.

Damage38.5
cooldown
6 s
flight
1.6 s
max range
32 studs
min range
12 studs
recover
0.4 s
warn
1 s
width
6 studs

One hit at 18:00; ability damage grows 4% each minute after that.

Rage

Rage

At half health: then abilities more often, more blows, a faster whirl.

below
below 50% HP
blows
1
cooldowns
x0.6
gap
x0.5
speed
x1.35
warn
1.3 s

Rage: below 50% health it roars (1.3 s warning), then its cooldowns are x0.6 and the gap x0.5. Comes at 18:00, 23:00. First seen at 18:00.

Health

Its health is 14,000 times the minute's health scale (see the timeline), times Curse. As a boss it also gets +5% health for every hero level.

18:00
65,520
23:00
83,720

Health before the +5% per hero level, at Curse 1. Co-op groups add more.

Speed and damage

  • Written speed 7, but every boss chases at least at the boss chase speed: 28 studs a second.
  • Each one rolls 25.76 to 30.24 (a random 0.92 to 1.08 times its speed). Curse makes it faster by 50% of the Curse bonus.
  • Touching it does not hurt: only its abilities do.
  • Weapons cannot push it back.

Drops

Where and when

When it comes