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Blox SurvivorsWIKI

Type a name: an enemy, a weapon, a hero, a zone…

Elder Treant
Boss

Elder Treant

17:0026:00
BossDrops a chest

A boss: it comes at 17:00, 26:00, in every zone the same.

Health11,50050,830 at 17:00
Speed28written 5.8, chases at boss speed
Touch damageNoneonly its abilities hurt (power 50)
XP300Red XP Gem
KnockbackImmune
Sizex3.4
Boss abilities

Abilities4

Its first ability 2.4 s after it appears, then 1.44 s between one ability ending and the next. It picks at random among the ones in range and ready.

Timber

A dead tree topples across the nearest hero, lying across the treant's line to them: dodged toward or away from it, not sideways.

Damage35
cooldown
5.4 s
length
22 studs
range
30 studs
recover
0.5 s
warn
1.1 s
width
5 studs

One hit at 17:00; ability damage grows 4% each minute after that.

Snare

Roots close on every hero within 36 studs; one caught is hurt and held, walking at 35% of its speed for 1.4 seconds.

Damage20
cooldown
6.6 s
hold
1.4 s
radius
5.5 studs
range
36 studs
recover
0.4 s
slow
keeps 35%
warn
1.1 s

One hit at 17:00; ability damage grows 4% each minute after that.

Gale

Whirlwinds of leaves spiral out from 3 studs to 26 studs at 10 studs/s, turning 0.8 radians a second; the first passes where the nearest hero stood.

Damage25
cooldown
6 s
count
3
from
3 studs
radius
2.4 studs
range
20 studs
reach
26 studs
recover
0.2 s
speed
10 studs / s
spin
0.8 rad / s
warn
1 s

One hit at 17:00; ability damage grows 4% each minute after that.

Rage

Rage

At half health one bellow, then abilities more often, and a second tree falls 0.35 seconds after the first, along the line (a cross).

below
below 50% HP
cooldowns
x0.6
gap
x0.5
second
0.35 s
warn
1.3 s

Rage: below 50% health it roars (1.3 s warning), then its cooldowns are x0.6 and the gap x0.5. Comes at 17:00, 26:00. First seen at 17:00.

Health

Its health is 11,500 times the minute's health scale (see the timeline), times Curse. As a boss it also gets +5% health for every hero level.

17:00
50,830
26:00
77,740

Health before the +5% per hero level, at Curse 1. Co-op groups add more.

Speed and damage

  • Written speed 5.8, but every boss chases at least at the boss chase speed: 28 studs a second.
  • Each one rolls 25.76 to 30.24 (a random 0.92 to 1.08 times its speed). Curse makes it faster by 50% of the Curse bonus.
  • Touching it does not hurt: only its abilities do.
  • Weapons cannot push it back.

Drops

Where and when

When it comes