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Type a name: an enemy, a weapon, a hero, a zone…

Weapon

Runetracer

StarterMax level 8

Shoots a bouncing rune that goes through enemies.

Runetracer, a frame of its attack

Level by level

Runetracer at each level, before your own stats. Lit cells changed at that level.

StatLv 1Lv 2Lv 3Lv 4Lv 5Lv 6Lv 7Max 8
Damage1015202025303030
Amount11122233
Cooldown3s3s3s3s3s3s3s3s
Speed100%120%120%120%140%140%140%140%
Duration100%100%130%130%130%160%160%210%
  1. Lv 1Shoots a bouncing rune that goes through enemies.
  2. Lv 2+5 damage, flies 20% faster.
  3. Lv 3+5 damage, lasts 30% longer.
  4. Lv 4+1 rune.
  5. Lv 5+5 damage, flies 20% faster.
  6. Lv 6+5 damage, lasts 30% longer.
  7. Lv 7+1 rune.
  8. Max 8Lasts 50% longer.

Evolution

When a weapon evolves

  • A weapon evolves when you open a treasure chest while it can: it is at its max level, you don't have its evolution yet, and you hold its passive item (at any level). A union (Peachone and Ebony Wings) needs both weapons at max level instead of an item.
  • Treasure chests drop from bosses (enemies with a chest), except a zone's boss, which leaves an ancient chest on its dais instead. An Arcana chest with no Arcana left to give opens as a treasure chest.
  • Each item of a chest checks for a weapon that can evolve, so one chest can evolve up to 5 weapons.
  • In a new player's first 2 runs, until they have evolved anything, the best weapon at level 5 or more evolves once even without its item.

Every evolution

How to get it

A starter weapon: it is unlocked from the start.

Heroes who start with it

Other base numbers

Delay between shots (s)0.15Knockback1PierceUnlimitedSize1.4

The weapon's own numbers at level 1, as the game's code has them.