Weapon
Song of Mana
UnlockableMax level 8
A tall beam hits enemies above and below you.


Level by level
Song of Mana at each level, before your own stats. Lit cells changed at that level.
| Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Max 8 |
|---|---|---|---|---|---|---|---|---|
| Damage | 10 | 15 | 20 | 20 | 30 | 30 | 40 | 40 |
| Amount | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 |
| Cooldown | 4s | 4s | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s |
| Area | 100% | 120% | 120% | 120% | 140% | 140% | 140% | 140% |
| Duration | 100% | 100% | 100% | 100% | 100% | 130% | 130% | 130% |
- Lv 1A tall beam hits enemies above and below you.
- Lv 220% bigger, +5 damage.
- Lv 3Attacks more often (-0.5 sec wait), +5 damage.
- Lv 4+1 beam.
- Lv 520% bigger, +10 damage.
- Lv 6Lasts 30% longer.
- Lv 7+10 damage.
- Max 8+1 beam.
Evolution
When a weapon evolves
- A weapon evolves when you open a treasure chest while it can: it is at its max level, you don't have its evolution yet, and you hold its passive item (at any level). A union (Peachone and Ebony Wings) needs both weapons at max level instead of an item.
- Treasure chests drop from bosses (enemies with a chest), except a zone's boss, which leaves an ancient chest on its dais instead. An Arcana chest with no Arcana left to give opens as a treasure chest.
- Each item of a chest checks for a weapon that can evolve, so one chest can evolve up to 5 weapons.
- In a new player's first 2 runs, until they have evolved anything, the best weapon at level 5 or more evolves once even without its item.
How to get it
Unlocked by an achievement:
Heroes who start with it
Other base numbers
Delay between shots (s)0.25Knockback0.5PierceUnlimitedSize3
The weapon's own numbers at level 1, as the game's code has them.
