Weapon
Garlic
StarterMax level 8
Hurts enemies that get close to you.


Level by level
Garlic at each level, before your own stats. Lit cells changed at that level.
| Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Max 8 |
|---|---|---|---|---|---|---|---|---|
| Damage | 5 | 7 | 8 | 9 | 11 | 12 | 13 | 14 |
| Cooldown | 1.3s | 1.3s | 1.2s | 1.2s | 1.1s | 1.1s | 1s | 1s |
| Area | 100% | 140% | 140% | 160% | 160% | 180% | 180% | 200% |
- Lv 1Hurts enemies that get close to you.
- Lv 240% bigger, +2 damage.
- Lv 3Hits more often (-0.1 sec wait), +1 damage.
- Lv 420% bigger, +1 damage.
- Lv 5Hits more often (-0.1 sec wait), +2 damage.
- Lv 620% bigger, +1 damage.
- Lv 7Hits more often (-0.1 sec wait), +1 damage.
- Max 820% bigger, +1 damage.
Evolution
When a weapon evolves
- A weapon evolves when you open a treasure chest while it can: it is at its max level, you don't have its evolution yet, and you hold its passive item (at any level). A union (Peachone and Ebony Wings) needs both weapons at max level instead of an item.
- Treasure chests drop from bosses (enemies with a chest), except a zone's boss, which leaves an ancient chest on its dais instead. An Arcana chest with no Arcana left to give opens as a treasure chest.
- Each item of a chest checks for a weapon that can evolve, so one chest can evolve up to 5 weapons.
- In a new player's first 2 runs, until they have evolved anything, the best weapon at level 5 or more evolves once even without its item.
How to get it
A starter weapon: it is unlocked from the start.
Heroes who start with it
Other base numbers
Amount1Knockback0.6PierceUnlimitedSize7
The weapon's own numbers at level 1, as the game's code has them.
