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Crystal Beetle
Boss

Crystal Beetle

THE CRYSTAL CAVESBreak the Slumber Crystal
BossLeaves an ancient chest

The boss of THE CRYSTAL CAVES: it never comes with the timeline. It comes out when a hero breaks the Slumber Crystal in the middle of the zone, at any minute before the Reaper.

Health180-189Kthe boss of the minute's
Speed28written 9.5, chases at boss speed
Touch damageNoneonly its abilities hurt (power 25)
XP45-975x1.5 the boss of the minute's
Knockbackx0.05
Sizex2.8
Boss abilities

Abilities4

Its first ability 2.4 s after it appears, then 1.44 s between one ability ending and the next. It picks at random among the ones in range and ready.

Beetle Beam

It skitters back to 15 studs from the nearest hero in 0.3 seconds, and a prism beam from its horn goes through where they stood, off the barrier 2 times; the path fills from the horn as it charges, then the beam burns along all of it for 0.35 seconds.

Damage15
back
0.3 s
back to
15 studs
bounces
2
cooldown
5.4 s
fire
0.35 s
range
40 studs
warn
1.2 s
width
3.6 studs

One hit in a fight at 10:00; it grows with the boss of the minute.

Beetle Geodes

It bucks 4 geodes off its shell, one every 0.6 seconds, each at a hero (the nearest first, then each in turn) where they stand as it goes: it lands 7 studs from them and glows and cracks until 1.2 seconds after its throw, then bursts, crystal shards out along 6 lines from its middle (2.4 studs round), 13 studs long and 3 studs wide, one of them through the hero's spot for 0.15 seconds: safe between the lines or out of reach.

Damage15
close
11 studs
cooldown
6.6 s
core
2.4 studs
eggs
4
fan
40°
near
7 studs
range
64 studs
reach
13 studs
recover
0.3 s
shards
0.15 s
spokes
6
stagger
0.6 s
warn
1.2 s
width
3 studs

One hit in a fight at 10:00; it grows with the boss of the minute.

Beetle Flip

It skitters back so the nearest hero stands on the middle of the slab in front of it, 9 studs to 9 studs + 10 studs out and 10 studs across; its horn pries the slab up and flips it: the slab throws whoever is on it as the warning ends, and slams down on the next 10 studs 0.4 seconds later.

Damage17.5
back
0.25 s
cooldown
6 s
from
9 studs
long
10 studs
range
30 studs
recover
0.4 s
turn
0.4 s
warn
1 s
wide
10 studs

One hit in a fight at 10:00; it grows with the boss of the minute.

Rage

Rage

At half health one roar, then abilities more often, 1 more bounces, 2 more geodes, the last of them a big one (8 lines 20 studs long, landing 9 studs from its hero), and 2 more slabs fanned out 60 degrees to each side.

below
below 50% HP
big near
9 studs
big reach
20 studs
big spokes
8
bounces
1
cooldowns
x0.6
eggs
2
fan
60°
gap
x0.5
slabs
2
warn
1.3 s

Rage: below 50% health it roars (1.3 s warning), then its cooldowns are x0.6 and the gap x0.5. Its damage is for a fight at 10:00; it hits as hard as the boss of the minute would.

THE CRYSTAL CAVES

How the fight starts

The Slumber Crystal stands on a dais in the middle of the zone. Break it to fight the Crystal Beetle.

  1. Break the Slumber Crystal“The Slumber Crystal! Break it to fight the Crystal Beetle.”It stands on the dais in the middle of the zone. Hit it like an enemy: its health is 50% of the boss of the minute's.
  2. The barrier risesTHE CRYSTAL BEETLE AWAKENS!Every enemy that is not a boss goes in a puff, and a ring 32 studs round goes up. No hero can walk out of it, and no waves, swarms or rings come. The timeline's bosses still come at their minute.
  3. The Crystal Beetle comesIt has the health of the boss of the minute, and its abilities hit as hard as that boss's would. Both grow with the minute, the Curse and your level.
  4. The barrier fallsZONE CLEAREDKill it and the ring drops: the zone is cleared. If it is still alive when the Reaper comes, the fight ends (THE BARRIER FALLS) and the zone is not cleared.
Slumber Crystal
Boss structure90 to 94,250 HP

It never moves and never hurts. Breaking it is not a kill: it drops nothing and calls the Crystal Beetle. It stands on the Batshrine.

Zone cleared

Ancient Chest
  • The banner ZONE CLEARED.
  • Its XP gem holds 1.5 times the XP of the boss of the minute.
  • An Ancient Chest rises on the dais (no treasure chest). See the zone chest.
  • 2 diamonds, shown on that chest. See Diamonds.
By the minute

Strength by minute

It is as strong as the timeline's boss of the minute the fight starts at (the strongest boss of the latest minute that sent bosses), and so is its structure, at half that health.

AtAs strong asBoss HPStructure HPXP gem
0:00Giant Noob1809045
5:00Scarecrow Lord1,43071598
10:00Mega Bat6,5003,250150
15:00Golem King35,10017,550375
20:00Blox Dragon130,00065,000900
25:00Golem King58,50029,250375
29:00Blox Dragon188,50094,250900
Every minute
AtAs strong asBoss HPStructure HPXP gem
0:00Giant Noob1809045
1:00Giant Noob190.895.445
2:00Giant Noob201.6100.845
3:00Bone Lord70835475
4:00Bone Lord74437275
5:00Scarecrow Lord1,43071598
6:00Scarecrow Lord1,71685898
7:00Pharaoh Noob3,2761,638120
8:00Pharaoh Noob3,7441,872120
9:00Spider Queen5,1482,574135
10:00Mega Bat6,5003,250150
11:00Mega Bat7,1503,575150
12:00Mushroom King11,2325,616188
13:00Alpha Bloxwolf16,9008,450225
14:00Alpha Bloxwolf18,2009,100225
15:00Golem King35,10017,550375
16:00Golem King37,44018,720375
17:00Elder Treant50,83025,415450
18:00Ban Hammer Knight65,52032,760525
19:00Ban Hammer Knight69,16034,580525
20:00Blox Dragon130,00065,000900
21:00Blox Dragon136,50068,250900
22:00Hooded Warlock171,60085,800975
23:00Ban Hammer Knight83,72041,860525
24:00Ban Hammer Knight87,36043,680525
25:00Golem King58,50029,250375
26:00Elder Treant77,74038,870450
27:00Elder Treant80,73040,365450
28:00Blox Dragon182,00091,000900
29:00Blox Dragon188,50094,250900

At Curse 1 and hero level 0. Its health also gets +5% for every hero level, like any boss; co-op groups add more. XP is its gem: 1.5 times the boss of the minute's.

Health

Its health is that of the boss of the minute the fight starts at: 180 to 188,500 at Curse 1 (see its strength by minute). Curse and your level add more, like any boss.

Speed and damage

  • Written speed 9.5, but every boss chases at least at the boss chase speed: 28 studs a second.
  • Each one rolls 25.76 to 30.24 (a random 0.92 to 1.08 times its speed). Curse makes it faster by 50% of the Curse bonus.
  • Touching it does not hurt: only its abilities do.
  • Weapons push it back x0.05.

Drops

  • An XP gem worth 1.5 times the XP of the boss of the minute: 45 to 975 XP.
  • A Coin 1.2% of the time (times Luck).
  • A Roast Chicken 0.15% of the time (times Luck).
  • No treasure chest: an Ancient Chest rises on the dais instead, with 2 diamonds.